SharePlay Playstation 4 - Call of Duty: WW2's War mode doesn't care about your k/d ratio


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Amid server issues, deserted social spaces and arguments over weapon balance, one part of Call of Duty: WW2 has been universally praised thus far: War.

There is nothing particularly revolutionary about War mode. We've seen its design in many multiplayer shooters before. It lifts elements of rival shooter Battlefield, with lots of players fighting over multi-part objectives across big maps, and Blizzard's Overwatch, with a "play the objective" feel to proceedings. But Call of Duty's never seen anything like it, and it lets me - a self-confessed terrible Call of Duty player - have fun in a competitive environment.

War mode doesn't quite nail the "epic" feel of Battlefield (there's no destruction, no vehicles and the maps aren't as big), and it retains the close to medium quarters run and gun gameplay Call of Duty was built upon, but the developers at Sledgehammer have done well to tap into our collective pop culture knowledge of Hollywood's most iconic World War 2 battles. War sometimes feels more epic than it should.

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