SharePlay Playstation 4 - Call of Duty: Advanced Warfare review



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Every year, Call of Duty gives me an existential crisis. Every year I review the new entry in the series and, every year since Modern Warfare, it's been more or less the same game, barring a few surface changes that only the dedicated fanbase will notice.


How do you define quality in a series like this? I wrestle with this question every November, a personal Autumn tradition now as familiar as Halloween and Bonfire Night. This is a series where the bar has been set high, and consistently met in terms of mechanical competence, but with diminishing returns where creativity is concerned. At what point must the score begin to drop? Is a good game still good after it's been remade ten times over?


At this point, the odds of there being a catastrophically bad Call of Duty game on the core consoles are minimal. Even last year's relatively unpopular Ghosts was solid enough and sold millions. Much as Nando's isn't about to forget how to cook chicken, and Starbucks coffee will always taste the same regardless of what extras get poured in, Activision's many studios know how to make Call of Duty just how you like it. It's less a game franchise at this point, and more a machine of polished predictability. You know what you're getting, and for many that's the appeal.


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